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vyntic:

Batman Hush Celsius - by Rotobox
via Spankystokes

vyntic:

Batman Hush Celsius - by Rotobox

via Spankystokes

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Ten Games Played in 2011
Not necessarily released in 2011, here are 10 games I played throughout the year.
Batman Arkham City. I’ll admit, I rushed this game. I bought it to hold my interest for other games getting ready to come out. I hammered through City. I quickly remembered how I hated the big room clearing you had to do in Asylum. Swing from perch to perch, drop down, repeat. It wasn’t very fun in Asylum, and it wasn’t fun at all in City. I really like Batman and the idea of these games, but I don’t know that I care for the core gameplay all that much.

Ten Games Played in 2011

Not necessarily released in 2011, here are 10 games I played throughout the year.

Batman Arkham City. I’ll admit, I rushed this game. I bought it to hold my interest for other games getting ready to come out. I hammered through City. I quickly remembered how I hated the big room clearing you had to do in Asylum. Swing from perch to perch, drop down, repeat. It wasn’t very fun in Asylum, and it wasn’t fun at all in City. I really like Batman and the idea of these games, but I don’t know that I care for the core gameplay all that much.

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Batman: Arkham City. Loved Arkham Asylum, but not sure how much love I have for City. I’d say I’m over half way through the main story by now. I wouldn’t say I’m having all that much fun with it, but it has yet to induce a fit of controller-throwing rage. Love the setting and the story is pretty enthralling. I think it’s the combat I have issues with more than anything.

Batman: Arkham City. Loved Arkham Asylum, but not sure how much love I have for City. I’d say I’m over half way through the main story by now. I wouldn’t say I’m having all that much fun with it, but it has yet to induce a fit of controller-throwing rage. Love the setting and the story is pretty enthralling. I think it’s the combat I have issues with more than anything.

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Tags: Batman
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Exhibit A (and B with Batman: Arkham City).

Exhibit A (and B with Batman: Arkham City).

Photoset

brain-food:

Superhero Cuddly Bears by King Panpan

(via captain-lahm)

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xombiedirge:

Batman by Amanda Visell
Tags: Batman comics
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mrwhaite:

A neon poster for the 1989 Tim Burton Batman film.
I loved this film when it was first released but I remember lots of critics complaining that Jack Nicholson’s Joker stole the show and overshadowed the title character. They may have had a point! 
I’ve tried to reflect that in this design with the Joker hi-jacking Batman’s symbol.

mrwhaite:

A neon poster for the 1989 Tim Burton Batman film.

I loved this film when it was first released but I remember lots of critics complaining that Jack Nicholson’s Joker stole the show and overshadowed the title character. They may have had a point! 

I’ve tried to reflect that in this design with the Joker hi-jacking Batman’s symbol.

Tags: Batman neon
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nerdcandy:

New ‘ARKHAM CITY’ Box Art Features a Bloody-Knuckled Batman
Batman: Arkham City will release on October 18 in North America, October 19 in Australia, and October 21 in Europe.

nerdcandy:

New ‘ARKHAM CITY’ Box Art Features a Bloody-Knuckled Batman

Batman: Arkham City will release on October 18 in North America, October 19 in Australia, and October 21 in Europe.

(via nerdcandy-deactivated20120105)

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Batman: Arkham City. Play as Catwoman? Sure, here, have this wad of money.

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j-castaneda:

“8 Bit - Batman” By J. Castaneda

j-castaneda:

“8 Bit - Batman” By J. Castaneda

Tags: batman
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Finished the Story mode of Batman: Arkham Asylum last night. I have to say it’s one of the best games I’ve played in quite some time. I really enjoyed the detective work and stealthy combat portions. I played through probably 90% of the game in Detective Mode. Using the gargoyles overhead to swoop down on unsuspecting enemies was the best ever.The only thing I really took issue with was the combo system for close-quarters combat. I’m a button masher by nature, so trying to actually wait between button presses was just not happening. As a result, countering enemy moves was fairly difficult when cornered by the hoard chasing me down.The boss battles weren’t too difficult, mostly dodge and attack kind of stuff. You don’t actually fight any of the supervillains directly. You typically wind up fighting a bunch of guys with them looking on, or using your batarang to hit them (villains) from afar while dodging their attacks.The level design was well laid out with good uses of both ventilation ducts and grates in the floor. The best levels in the game were the Scarecrow levels. Surreal would be the best way to describe them. I loved all the ambient noises throughout, such as the Joker commenting via the sound system, or the Arkham staff on the TVs explaining the features or history of the hospital as you run by.The collectibles were a welcome addition, especially the interview tapes you pick up along the way. Much like Bioshock, they served to help immerse me into the world of the game even further.I’m still working at finding all of the Riddler challenges, and I have yet to play any of the Challenge rooms, so there’s still plenty of life left in the game for me.

Finished the Story mode of Batman: Arkham Asylum last night. I have to say it’s one of the best games I’ve played in quite some time.

I really enjoyed the detective work and stealthy combat portions. I played through probably 90% of the game in Detective Mode. Using the gargoyles overhead to swoop down on unsuspecting enemies was the best ever.

The only thing I really took issue with was the combo system for close-quarters combat. I’m a button masher by nature, so trying to actually wait between button presses was just not happening. As a result, countering enemy moves was fairly difficult when cornered by the hoard chasing me down.

The boss battles weren’t too difficult, mostly dodge and attack kind of stuff. You don’t actually fight any of the supervillains directly. You typically wind up fighting a bunch of guys with them looking on, or using your batarang to hit them (villains) from afar while dodging their attacks.

The level design was well laid out with good uses of both ventilation ducts and grates in the floor. The best levels in the game were the Scarecrow levels. Surreal would be the best way to describe them. I loved all the ambient noises throughout, such as the Joker commenting via the sound system, or the Arkham staff on the TVs explaining the features or history of the hospital as you run by.

The collectibles were a welcome addition, especially the interview tapes you pick up along the way. Much like Bioshock, they served to help immerse me into the world of the game even further.

I’m still working at finding all of the Riddler challenges, and I have yet to play any of the Challenge rooms, so there’s still plenty of life left in the game for me.

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Batman: Arkham Asylum. Picked it up last night and played for a couple of hours. It’s good so far. Still getting used to all the controls, but it’s fairly impressive right now.

Batman: Arkham Asylum. Picked it up last night and played for a couple of hours. It’s good so far. Still getting used to all the controls, but it’s fairly impressive right now.